Ommid
Apr 25, 12:00 PM
iPhone nano mock-up?
Image (http://zclee.com/random/iphonenano.jpg)
Nah, definitely a mockup lol
Image (http://zclee.com/random/iphonenano.jpg)
Nah, definitely a mockup lol
onicon
Jan 10, 06:39 PM
like emikshe quoted, woz and steve as well were screwing around a lot in their young days. they even made money from selling devices to phone for free. where are the voices crying for boycott of apple because the founding fathers were evil hackers, keeping poor at&t from making their living?
if you want to prevent people from screwing with you presentations on tvs, just disable the ir port (via the rs232 console/diagnostic software or by slapping a sticker over the ir port). securing you devices takes at most 2min per device. so let the companies learn from this and don't bash gizmodo like mad.
who would have complained if it was microsofts demo pcs that got hacked because of some security vounerability?
if you want to prevent people from screwing with you presentations on tvs, just disable the ir port (via the rs232 console/diagnostic software or by slapping a sticker over the ir port). securing you devices takes at most 2min per device. so let the companies learn from this and don't bash gizmodo like mad.
who would have complained if it was microsofts demo pcs that got hacked because of some security vounerability?
juliuspierpont
Mar 17, 01:23 AM
I would have a hard time enjoying something which reminded me every time I used it that I'd probably cost some kid his job, and that I basically stole. Sure, the feeling of euphoria for "sticking it to the man" must have been pretty cool, but now, every time you use it, remember what kind of person you are deep down. And don't for a minute think that returning that phone you found negates this...when the chips were down, and it was really tempting (not some cruddy used phone that you'd have had to make an effort to use) you failed at being a decent person.
Edit: This is what ignore lists are for, by the way. I hope I never have to read another thing you write.
Edit: This is what ignore lists are for, by the way. I hope I never have to read another thing you write.
Ugg
May 5, 08:43 PM
The OP is an example of just how far from reality the "gun debate" in this country has strayed.
OP or OPer?
OP or OPer?
ChrisBrightwell
Sep 28, 12:50 PM
what sucks is that academic ve4rsions are not allowed this free update.Where did you read that?
Academic versions aren't eligible for the next upgrade, but this isn't an upgrade. This is an update.
Academic versions aren't eligible for the next upgrade, but this isn't an upgrade. This is an update.
the future
Sep 12, 08:09 AM
I thought tht too, but there's already a section on the page for trailer. Just about the iTunes Videos
Yeah, and also the movie trailers are for current and upcoming films, but those two films (Transporter 2 and Red Eye) are long out of theaters and already released on DVD!
Yeah, and also the movie trailers are for current and upcoming films, but those two films (Transporter 2 and Red Eye) are long out of theaters and already released on DVD!
chrmjenkins
Apr 25, 12:06 PM
Resizing only means having to rewrite apps if the screen resolution changes -- especially if it changes by something other than a whole-number multiple (e.g. 1.5x versus 2x). All rumors indicate a 3.7-inch screen iPhone would have the same Retina-Display resolution (still maintaining over 300dpi).
Technically their "Retina-Display" stuff is based also on typical viewing distance as well -- so a "Retina Display" iPad, iMac, or MacBook (assuming those are in the works) may not go as high as 300dpi. However, a Retina-Display iPad would like require the same pixel-doubling (2x) that was done for apps not optimized for the Retina Display until updates came that included higher-resolution graphics.
From a realistic standpoint too, I think that increasing the size to 3.7" or even 4.0" isn't going to make a difference because few users would be able to tolerate closer than 1' for extended periods.
Technically their "Retina-Display" stuff is based also on typical viewing distance as well -- so a "Retina Display" iPad, iMac, or MacBook (assuming those are in the works) may not go as high as 300dpi. However, a Retina-Display iPad would like require the same pixel-doubling (2x) that was done for apps not optimized for the Retina Display until updates came that included higher-resolution graphics.
From a realistic standpoint too, I think that increasing the size to 3.7" or even 4.0" isn't going to make a difference because few users would be able to tolerate closer than 1' for extended periods.
gaseby
Aug 2, 02:58 PM
hi,
I have had a chance to browse through the reply (allthough parts of it was cencored):
- License agreement. Apple distinguish between license agreement for iTunes Jukebox and iTunes Music Store and they mean the government have been mixin this up
- License agreement. They will do som smaller adjustments (clarifications) around the issue of changes to the license agreement would have effect on previously purchased music, the intention was not to have any effect on previously purchased music
- License agreement. They will do changes so it will be clearer to the user when the license agreement has been changed
- DRM, usage of iTunes music files in other players than iPod. They do not give in on this, their argument is 1) it is playable on the PC 2) it may be burned on a CD and played on other CD players. They also blend into the argument that Norway has a fairly new law with respect to music download and copy/usage rights and the different plotical parties and politicians have said "this and that" which may support Apples case. I would assume that sooner or later there will be a court case in order to put more details on the law and its interpretation. This may be it (or not).
With respect to this having impact on other countries there are some arguments in the letter which quotes EU/E�S laws, however their DRM arguments is mainly reflecting their interpretation of Norwegian law.
I have had a chance to browse through the reply (allthough parts of it was cencored):
- License agreement. Apple distinguish between license agreement for iTunes Jukebox and iTunes Music Store and they mean the government have been mixin this up
- License agreement. They will do som smaller adjustments (clarifications) around the issue of changes to the license agreement would have effect on previously purchased music, the intention was not to have any effect on previously purchased music
- License agreement. They will do changes so it will be clearer to the user when the license agreement has been changed
- DRM, usage of iTunes music files in other players than iPod. They do not give in on this, their argument is 1) it is playable on the PC 2) it may be burned on a CD and played on other CD players. They also blend into the argument that Norway has a fairly new law with respect to music download and copy/usage rights and the different plotical parties and politicians have said "this and that" which may support Apples case. I would assume that sooner or later there will be a court case in order to put more details on the law and its interpretation. This may be it (or not).
With respect to this having impact on other countries there are some arguments in the letter which quotes EU/E�S laws, however their DRM arguments is mainly reflecting their interpretation of Norwegian law.
smithrh
Apr 5, 08:40 PM
Thanks Dejo...
I may download this app as I've still not encountered an iAd, and it's on the bucket list. ;)
I can assure you all I'm not an idiot or moron.
:p
I may download this app as I've still not encountered an iAd, and it's on the bucket list. ;)
I can assure you all I'm not an idiot or moron.
:p
MCIowaRulz
Mar 24, 06:20 PM
I remember using OS 10.1.5 at home when my school was hell bent on using OS 9.
I skipped 10.2 but 10.3 and 10.4 I have this year FINALLY I am making the leap to Lion!
With a new iMac sandy bridge:)
I skipped 10.2 but 10.3 and 10.4 I have this year FINALLY I am making the leap to Lion!
With a new iMac sandy bridge:)
JayMysterio
Nov 14, 03:39 PM
I really like Black Ops, having stopped playing MW2 when the expensive DLC started, I haven't played it in awhile. From what I do remember though, I think the changed made to the game are a big plus.
1. Quick scoping is a thing of the past, so the days of watching players run around a map with a sniper rifle going for short range kills is suicide.
2. Sniping is actually a skill now. One hit kills take work with a sniper rifle like they should. In past CoD's anyone thought they were a sniper ( myself included who improved his K/D ratio dramatically once I realized how easy it is to snipe in MW2 over say a game like Halo ), now we often have snipers who need 2 - 4 hits to make a kill. It isn't like Medal of Honor where you spawn die, spawn die, etc. etc. You can actually get on the playing field, or even out run snipers shooting at you. Cool!
3. The over powered perks are gone, and dual wielding shotguns with assault rifle range as well. No using scavenger to spam noobtubes! Although I do miss being to replenish my claymores. It's a worthy tradeoff though. :p
4. Noob tubes less prevalent, and opening spawn salvos haven't been discovered yet.
The thing that does kill the game is the latency/lag issues, at times they are game breaking. Like previous CoDs you've seen killcams where it shows you not firing or stabbing your killer, when on your screen you did. Now though I've seen final kill cams where the killer didn't seem to hit his victim at all. Knife whiffing is a common practice. Which has brought back the wonky knifing range, allowing those with lightweight to run thru a hail of bullets and instant knife kill you.
If you're curious to test this... On the map Villa if someone shoots at you from the main Villa, into the small sniping room. Notice if it is assault rifle fire, after you run from the gunfire thru thru window to the stairs, you are still being hit from gun fire as your reach the steps. You won't die, but it's frustrating to say the least. So the days of seemingly being hit from gunfire around corners is still around, if not a little worse. There's is bullet penetration ( Hardened ), but it doesn't account for bullets that make it around corners.
Lately I've run into countless games where connection interrupted shows up at the end of games, and even during. Nothing makes you want to throw your controller than getting the drop on someone, connection interrupted shows up on your screen, and when the game starts again you've died. On the other person's screen nothing happened, it just shows you looking at them and NOT firing. On the Treyarch forums some have attributed this to the games bandwidth interpretation, there is a way to look at how the game sees your bandwidth. Seems for many it sees your connection as being very low.
I've taken to changing my search so it only sees 'Locale Only', which helps a little.
The tip about putting 'Rapid Fire' on your gun really helps out if you find yourself constantly getting the wrong end of the drop like I do.
About the footsteps issue, while you may not hear someone else, your own footsteps are almost deafening now. I take the Ninja perk just to NOT hear my own footsteps.
There is a spawn issue in the game, especially when the game 'spawn flips'. This is especially bad on Nuketown. If the bulk of the other team dies they will spawn on the opposite spawn. If you happen to be on that side waiting for the enemy to come, guess where they are coming from? That's right, ...look behind. At one point in every game this happens, and if you're there it becomes a maddening slaughterhouse.
The game has this weird thing where it will often spawn you in the vicinity of the person who last killed you. If they are on the move, this sometimes results into them literally running to where you spawn, giving them a cheap kill while you orient yourself. On the other hand, this does lead to one getting 'payback' kills more often.
I really do like the maps though, the sheer number of ( 14 )maps keeps repetition down. The amount of things going on while you are playing is cool, with the launching rocket shaking the bulk of the map, or the train shaking one end of the map, the target dummies moving about, or the underground areas increasing the size really makes them interesting.
Not a big fan of the single player, but I do like how it offers you a large assortment of the weapons so you can become familiar with them before multiplayer. The combat training is hilarious, naming bots after people on your friend's list. It isn't much help for playing online, but does allow you to try things out before spending money in the multiplayer.
A new update or patch will be welcome, and I look forward to playing the game despite it's problems. Good fun.
1. Quick scoping is a thing of the past, so the days of watching players run around a map with a sniper rifle going for short range kills is suicide.
2. Sniping is actually a skill now. One hit kills take work with a sniper rifle like they should. In past CoD's anyone thought they were a sniper ( myself included who improved his K/D ratio dramatically once I realized how easy it is to snipe in MW2 over say a game like Halo ), now we often have snipers who need 2 - 4 hits to make a kill. It isn't like Medal of Honor where you spawn die, spawn die, etc. etc. You can actually get on the playing field, or even out run snipers shooting at you. Cool!
3. The over powered perks are gone, and dual wielding shotguns with assault rifle range as well. No using scavenger to spam noobtubes! Although I do miss being to replenish my claymores. It's a worthy tradeoff though. :p
4. Noob tubes less prevalent, and opening spawn salvos haven't been discovered yet.
The thing that does kill the game is the latency/lag issues, at times they are game breaking. Like previous CoDs you've seen killcams where it shows you not firing or stabbing your killer, when on your screen you did. Now though I've seen final kill cams where the killer didn't seem to hit his victim at all. Knife whiffing is a common practice. Which has brought back the wonky knifing range, allowing those with lightweight to run thru a hail of bullets and instant knife kill you.
If you're curious to test this... On the map Villa if someone shoots at you from the main Villa, into the small sniping room. Notice if it is assault rifle fire, after you run from the gunfire thru thru window to the stairs, you are still being hit from gun fire as your reach the steps. You won't die, but it's frustrating to say the least. So the days of seemingly being hit from gunfire around corners is still around, if not a little worse. There's is bullet penetration ( Hardened ), but it doesn't account for bullets that make it around corners.
Lately I've run into countless games where connection interrupted shows up at the end of games, and even during. Nothing makes you want to throw your controller than getting the drop on someone, connection interrupted shows up on your screen, and when the game starts again you've died. On the other person's screen nothing happened, it just shows you looking at them and NOT firing. On the Treyarch forums some have attributed this to the games bandwidth interpretation, there is a way to look at how the game sees your bandwidth. Seems for many it sees your connection as being very low.
I've taken to changing my search so it only sees 'Locale Only', which helps a little.
The tip about putting 'Rapid Fire' on your gun really helps out if you find yourself constantly getting the wrong end of the drop like I do.
About the footsteps issue, while you may not hear someone else, your own footsteps are almost deafening now. I take the Ninja perk just to NOT hear my own footsteps.
There is a spawn issue in the game, especially when the game 'spawn flips'. This is especially bad on Nuketown. If the bulk of the other team dies they will spawn on the opposite spawn. If you happen to be on that side waiting for the enemy to come, guess where they are coming from? That's right, ...look behind. At one point in every game this happens, and if you're there it becomes a maddening slaughterhouse.
The game has this weird thing where it will often spawn you in the vicinity of the person who last killed you. If they are on the move, this sometimes results into them literally running to where you spawn, giving them a cheap kill while you orient yourself. On the other hand, this does lead to one getting 'payback' kills more often.
I really do like the maps though, the sheer number of ( 14 )maps keeps repetition down. The amount of things going on while you are playing is cool, with the launching rocket shaking the bulk of the map, or the train shaking one end of the map, the target dummies moving about, or the underground areas increasing the size really makes them interesting.
Not a big fan of the single player, but I do like how it offers you a large assortment of the weapons so you can become familiar with them before multiplayer. The combat training is hilarious, naming bots after people on your friend's list. It isn't much help for playing online, but does allow you to try things out before spending money in the multiplayer.
A new update or patch will be welcome, and I look forward to playing the game despite it's problems. Good fun.
SPEEDwithJJ
Apr 8, 11:50 AM
@SPEEDwithJJ: Watch the Family Guy episode "New Kidney in Town" and you'll know :D
Thanks for the tips. :D I'll go check out that episode of Family Guy! :D
Thanks for the tips. :D I'll go check out that episode of Family Guy! :D
danielbrowning
Jul 21, 09:27 AM
At 0:42 he changes his grip to hold the phone to holding it with just his fingers and the signal rises again. It looks like his fingertips are touching the lower left of the phone. If you do this on the iPhone 4 and bridge the antenna gap, you don't regain signal.
Looks to me like they're trying to pass off the problem of bridging the antenna gap on the iPhone as the same as blocking the antenna with your whole hand on all phones. All phones have the latter problem... But that's not the issue here.
Looks to me like they're trying to pass off the problem of bridging the antenna gap on the iPhone as the same as blocking the antenna with your whole hand on all phones. All phones have the latter problem... But that's not the issue here.
Mgkwho
Sep 25, 11:14 AM
Everyone needs to stop complaining about no laptop refreshes.
Photokina is an event for photographers. What does a portable, inferior to desktops, have to do with any of this? Cinema Displays do because they're used on the powerful DESKTOPS, mainly, that Aperture users may have. But they've been recently updated (within the past few months).
Yeah, it would have been nice to have other Apple updates. I'm not cutting my wrists because Apple didn't do another preview of OSX. This was a Photography-related event. That's it.
Regardless, there's no reason to have expected anything except an Aperture update. Get over yourselves.
-=|Mgkwho
Photokina is an event for photographers. What does a portable, inferior to desktops, have to do with any of this? Cinema Displays do because they're used on the powerful DESKTOPS, mainly, that Aperture users may have. But they've been recently updated (within the past few months).
Yeah, it would have been nice to have other Apple updates. I'm not cutting my wrists because Apple didn't do another preview of OSX. This was a Photography-related event. That's it.
Regardless, there's no reason to have expected anything except an Aperture update. Get over yourselves.
-=|Mgkwho
novagamer
Sep 25, 11:38 AM
I love the new loupe, that's really handy how you can park it to the side and it follows your cursor without obstructing your larger view. Quite a nice upgrade I think, and for free!:)
Is this available in software update yet?
Is this available in software update yet?
dante@sisna.com
Aug 8, 03:51 PM
Yes, obviously a 23 inch and a 24 inch cannot be the same panel. You are such a genius. But I wonder.. can a 30 inch apple and a 30 inch dell be the same panel?.. how about a 20 inch apple and a 20 inch dell?.
But forget all about that.. Are you saying the manufacturer gives apple the superior panels and leave the rejects for Dell?.. So cause Dell panel is 24 inch, they suck compared to apple 23 inch cause logically, since they are not the same size, it implies the Dell panel sucks!!!...
We must all get together and donate a nobel prize to you. You are such a genius, you make Einstein pale in comparison.
I don't want to leave you hanging but here's what happens.. The manufacter makes the panels. They cut a panel to apple specs and then the make the exact same panel (or one like it, hopefully, this manufacturer has quality control like every other company and can reproduce panels to exact specifications) and cuts the same panel to 24 inch to dell specifications.
Simple enough for you Einstein?.
Hello "Einstein," -- while the panels may be the same, and they are, you should do a bit more research before tagging others with hostility.
The color management of Apple Cinema HD is superior to that of the Dell due to firmware differences and interaction with Colorsync in the actual OS. We do high-end color management on both 23 and 30" Cinema HD's -- we have a Dell 24 inch as well. Without custom profiles the Dell pales in comparision to the Mac Cinema HD's -- Even with a Custom Profile the Dell is less useful to us as most of our nationwide clients have Mac OS systems with Cinema HD's -- we can send a digital proof and insure that our client sees what we see thanks to the firmware/OS Sync.
In this respects Dells are very expensive monitors for us to use as they force us to burn physical color prints and FEDEX to clients. We cannot afford this in our job costs. So for our business we'll take the Cheaper, Superior Apple Cinema HD's over the less predictable, more expensive Dell's.
You really should consider all angles before bashing.
DJO
But forget all about that.. Are you saying the manufacturer gives apple the superior panels and leave the rejects for Dell?.. So cause Dell panel is 24 inch, they suck compared to apple 23 inch cause logically, since they are not the same size, it implies the Dell panel sucks!!!...
We must all get together and donate a nobel prize to you. You are such a genius, you make Einstein pale in comparison.
I don't want to leave you hanging but here's what happens.. The manufacter makes the panels. They cut a panel to apple specs and then the make the exact same panel (or one like it, hopefully, this manufacturer has quality control like every other company and can reproduce panels to exact specifications) and cuts the same panel to 24 inch to dell specifications.
Simple enough for you Einstein?.
Hello "Einstein," -- while the panels may be the same, and they are, you should do a bit more research before tagging others with hostility.
The color management of Apple Cinema HD is superior to that of the Dell due to firmware differences and interaction with Colorsync in the actual OS. We do high-end color management on both 23 and 30" Cinema HD's -- we have a Dell 24 inch as well. Without custom profiles the Dell pales in comparision to the Mac Cinema HD's -- Even with a Custom Profile the Dell is less useful to us as most of our nationwide clients have Mac OS systems with Cinema HD's -- we can send a digital proof and insure that our client sees what we see thanks to the firmware/OS Sync.
In this respects Dells are very expensive monitors for us to use as they force us to burn physical color prints and FEDEX to clients. We cannot afford this in our job costs. So for our business we'll take the Cheaper, Superior Apple Cinema HD's over the less predictable, more expensive Dell's.
You really should consider all angles before bashing.
DJO
MacRumors
Aug 1, 08:37 AM
http://www.macrumors.com/images/macrumorsthreadlogo.gif (http://www.macrumors.com)
Macworld.co.uk reports (http://www.macworld.co.uk/news/index.cfm?NewsID=15415&Page=1&pagePos=3) that Apple has provided an intial response to Norway's Consumer Council regarding Apple's Digital Rights Management and the terms of service in Apple's iTunes Music store.
The contents of the response are not yet public, but Macworld.co.uk claims that "the contents of the letter could determine the future of the iTunes music store in Norway, Sweden and Denmark."
The initial complaint filed (http://www.macrumors.com/pages/2006/06/20060606203834.shtml) was based on Apple's Digital Rights Management protection that accompanies every iTunes song sold. Apple's DRM reportedly violates the Norwegian Copyright Act because the songs can only be played on Apple's iPod.
The French legislature recently received (http://www.macrumors.com/pages/2006/06/20060630152628.shtml) a lot of attention for trying to pass a similar law in France. There was speculation that Apple would withdraw iTunes from France if the law came into effect. In the end a softened version of the law passed in France and has had no immediate effects on Apple iTunes France.
Macworld.co.uk reports (http://www.macworld.co.uk/news/index.cfm?NewsID=15415&Page=1&pagePos=3) that Apple has provided an intial response to Norway's Consumer Council regarding Apple's Digital Rights Management and the terms of service in Apple's iTunes Music store.
The contents of the response are not yet public, but Macworld.co.uk claims that "the contents of the letter could determine the future of the iTunes music store in Norway, Sweden and Denmark."
The initial complaint filed (http://www.macrumors.com/pages/2006/06/20060606203834.shtml) was based on Apple's Digital Rights Management protection that accompanies every iTunes song sold. Apple's DRM reportedly violates the Norwegian Copyright Act because the songs can only be played on Apple's iPod.
The French legislature recently received (http://www.macrumors.com/pages/2006/06/20060630152628.shtml) a lot of attention for trying to pass a similar law in France. There was speculation that Apple would withdraw iTunes from France if the law came into effect. In the end a softened version of the law passed in France and has had no immediate effects on Apple iTunes France.
PeteyKohut
Jan 15, 04:05 PM
This has to be one of the worst Macworld keynotes ever....and there were a couple of stinkers. I mean....where are the new MacBook Pros? Where is a new Mini? Where is an AppleTV with an OPTICAL DRIVE! Nowhere to be seen. What do we get? A new laptop where they charge us more and give us less. I mean...when was the last time Apple shipped a computer without Firewire??? Please! Hell...they should have saved the Mac Pro announcement for today, to add SOMETHING to the awful show. Maybe then my portfolio wouldn't have taken the dive it did. Come on, Steve, is this the best you can do? Where are these new Apple/Intel devices??? My biggest disappointment is the lack of Blu-Ray though. I mean, no new iPod? No new iPhone. I mean....I don't need anything HUGE, just some storage increases. Bad....bad bad bad.
lordonuthin
Apr 27, 08:21 PM
:pthey are ones i already had: GTX 260, GSX 250, 9800 GT x 2 (the energy efficient ones, single slot, i got on sale for $70 each)
the processor is an i7 930 actually. i have it overclocked to 3.5 ghz right now. i didn't have time to really mess with all the settings like i wanted.
i personally think VMs are great, but it does depend if your system can handle the heat of running GPUs and a bigadv unit. right now this system isn't even in a case
Cool, glad you had them.
I know what you mean about OC'ing waiting to see if it will stay up or crash each time you change something. I was looking at CPUZ on my i7 and I guess I did get it to stay at 3.2Ghz but with 3 gpu's on it I'm not going to try bigadv on it.
I still have 4 boards not in cases - in the basement - getin' kind of dusty too :D but they were cheap and don't need any special cooling, they do fine like that. However I may retire them before too long as I decided to go ahead and get an i7 980x to do some bigadv units on. :rolleyes: I think it should do better than my Mac Pro. I hope. The board has 2 x16 slots for gpu's - when I can afford a pair of GTX 480's :p
the processor is an i7 930 actually. i have it overclocked to 3.5 ghz right now. i didn't have time to really mess with all the settings like i wanted.
i personally think VMs are great, but it does depend if your system can handle the heat of running GPUs and a bigadv unit. right now this system isn't even in a case
Cool, glad you had them.
I know what you mean about OC'ing waiting to see if it will stay up or crash each time you change something. I was looking at CPUZ on my i7 and I guess I did get it to stay at 3.2Ghz but with 3 gpu's on it I'm not going to try bigadv on it.
I still have 4 boards not in cases - in the basement - getin' kind of dusty too :D but they were cheap and don't need any special cooling, they do fine like that. However I may retire them before too long as I decided to go ahead and get an i7 980x to do some bigadv units on. :rolleyes: I think it should do better than my Mac Pro. I hope. The board has 2 x16 slots for gpu's - when I can afford a pair of GTX 480's :p
rdowns
Apr 13, 09:28 AM
I thought box cutters were banned? Can you provide a link to support your statement?
Box cutters were banned in response to 9/11. As always, airline security is reactive. Bush sold us a bill of goods while increasing the size and cost of government.
Box cutters were banned in response to 9/11. As always, airline security is reactive. Bush sold us a bill of goods while increasing the size and cost of government.
Brocktoon
Jan 10, 12:06 AM
Macbook Pro update: announced 1/15, shipping 1/15 :)
Macbook Nano: announced 1/15, shipping in 6-8 weeks :mad:
Macbook Nano: announced 1/15, shipping in 6-8 weeks :mad:
maczter
Nov 20, 12:29 PM
...VIA has done more to hurt AMD's acceptance in the mainstream than Intel could ever have hoped to do.
Anyone know who's making the fantabulously spotty logic boards for the MacBook Pros? They bought one for me at work and it's getting ready to go in for its 3rd logic board replacement. I've used Macs since '92 and owned several of my own since '96 and I've never had to replace anything but a worn out (noisy) fan in a PowerMac. This thing's really starting to annoy me.
it would mean backstabbing and betrayal if apple went with amd.
Seriously though, what's the big deal? These days CPU's don't cost much more than mid-range GPU's, but you don't hear anyone freaking out when Apple offers both NVidia *and* ATI GPU's in the Mac Pro and the iMac. :eek:
Anyone know who's making the fantabulously spotty logic boards for the MacBook Pros? They bought one for me at work and it's getting ready to go in for its 3rd logic board replacement. I've used Macs since '92 and owned several of my own since '96 and I've never had to replace anything but a worn out (noisy) fan in a PowerMac. This thing's really starting to annoy me.
it would mean backstabbing and betrayal if apple went with amd.
Seriously though, what's the big deal? These days CPU's don't cost much more than mid-range GPU's, but you don't hear anyone freaking out when Apple offers both NVidia *and* ATI GPU's in the Mac Pro and the iMac. :eek:
wrlsmarc
Oct 6, 12:35 PM
Verizon won't have much time to run this commercial. With 3G 850MHz roll-out in full momentum, AT&T will begin to cover more geography quickly.
As for dropped calls, I have dropped calls with all the carriers including Verizon. It is fair to say that AT&T network quality earlier this year did decline substantially as more iPhone's came on the network. In my area, San Francisco, the recent launch of 3G on 850MHz has returned the network to a good quality level. Also, in-building coverage issues for 3G are past.
IMHO, and the way I purchase devices, what I have in my hand is the device that will serve me best. I have tried WinMo, Palm Pre (cheap plastic, a true joke of a device) and Nokia Symbian, Blackberry and Android. The iPhone is the phone I have settled on for the past 2+ years. Pre iPhone, I was always seeking for that once device that met all my needs. I finally have it.
As for you Verizon users, CDMA is a dead end technology that most carriers in the world are abandoning. Look at what's happening up north with Bell and Telus. Over the next couple years, the new phone assortment for Verizon and Sprint will dwindle relative to HSPA. Eventually Verizon will have LTE but they won't have the geographic coverage of their existing network before 2015.
Lots to think about when you choose a network provider or device, huh?
As for dropped calls, I have dropped calls with all the carriers including Verizon. It is fair to say that AT&T network quality earlier this year did decline substantially as more iPhone's came on the network. In my area, San Francisco, the recent launch of 3G on 850MHz has returned the network to a good quality level. Also, in-building coverage issues for 3G are past.
IMHO, and the way I purchase devices, what I have in my hand is the device that will serve me best. I have tried WinMo, Palm Pre (cheap plastic, a true joke of a device) and Nokia Symbian, Blackberry and Android. The iPhone is the phone I have settled on for the past 2+ years. Pre iPhone, I was always seeking for that once device that met all my needs. I finally have it.
As for you Verizon users, CDMA is a dead end technology that most carriers in the world are abandoning. Look at what's happening up north with Bell and Telus. Over the next couple years, the new phone assortment for Verizon and Sprint will dwindle relative to HSPA. Eventually Verizon will have LTE but they won't have the geographic coverage of their existing network before 2015.
Lots to think about when you choose a network provider or device, huh?
hob
Jan 9, 04:05 PM
Unfortunately, the keynote itself is on a product page for a new product, so before you watch it, you will know what the new product is.
It's still not up yet though...
It's still not up yet though...
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